CollisionShape QML Type | Qt Quick 3D Physics | Qt 6.12.0
Description: Base type for collision shapes.
Keywords: qmltype

- Qt 6.12
- Qt Quick 3D Physics
- QML Types
- CollisionShape
- Qt Quick 3D Physics | Commercial or GPLv3

# CollisionShape QML Type

Base type for collision shapes. More...

Import Statement: | `import QtQuick3D.Physics`
Since: | Qt 6.4
Inherits: | Node
Inherited By: | BoxShape, CapsuleShape, ConvexMeshShape, HeightFieldShape, PlaneShape, SphereShape, and TriangleMeshShape

- List of all members, including inherited members

## Properties

- enableDebugDraw : bool

## Detailed Description

This is the base type for all collision shapes. A collision shape is used to define the physical shape and extent of an object for the purposes of the physics simulation.

See also Qt Quick 3D Physics Shapes, Bodies and Joints.

## Property Documentation

### enableDebugDraw : bool

This property enables drawing the shape's debug view.

Default value: `false`