ColorAttachment QML Type
Defines a color attachment for a pass. More...
| Import Statement: | import QtQuick3D |
| Since: | Qt 6.11 |
| Inherits: |
Detailed Description
The ColorAttachment type is used to specify a color attachment for a RenderPass. The name property is used to identify the attachment within the render pass. If the AugmentMaterial mode is used, the name will be exposed as an output wiht name in the fragment shader.
RenderPass { // Define a render target texture RenderPassTexture { id: colorTexture format: RenderPassTexture.RGBA16F } commands: [ // Define a color attachment using the texture ColorAttachment { name: "color0" target: colorTexture } ] }
See also RenderPassTexture.