ColorAttachment QML Type

Defines a color attachment for a pass. More...

Import Statement: import QtQuick3D
Since: Qt 6.11
Inherits:

Command

Detailed Description

The ColorAttachment type is used to specify a color attachment for a RenderPass. The name property is used to identify the attachment within the render pass. If the AugmentMaterial mode is used, the name will be exposed as an output wiht name in the fragment shader.

 RenderPass {
     // Define a render target texture
     RenderPassTexture {
         id: colorTexture
         format: RenderPassTexture.RGBA16F
     }

     commands: [
         // Define a color attachment using the texture
         ColorAttachment {
             name: "color0"
             target: colorTexture
         }
     ]
 }

See also RenderPassTexture.