AddDefine QML Type
Adds a preprocessor define to the shader compilation for a pass. More...
| Import Statement: | import QtQuick3D |
| Since: | Qt 6.11 |
| Inherits: |
Detailed Description
The AddDefine type is used to specify a preprocessor define that will be added to the shader compilation process for a RenderPass. This allows you to customize the shader behavior by defining specific macros.