- Qt 6.10
- Qt Quick 3D
- QML Types
- Geometry
- Qt Quick 3D | Commercial or GPLv3

# Geometry QML Type

Base type for custom geometry. More...

Import Statement: | `import QtQuick3D`
In C++: | QQuick3DGeometry
Inherits: | Object3D
Inherited By: | CapsuleGeometry, ConeGeometry, CuboidGeometry, CylinderGeometry, ExtrudedTextGeometry, GridGeometry, HeightFieldGeometry, PlaneGeometry, ProceduralMesh, SphereGeometry, and TorusGeometry

- List of all members, including inherited members

## Detailed Description

Custom geometry allows using application-generated vertex and index data, that can possibly change dynamically as well. To use custom geometry, do not assign a `.mesh` file as the source to a Model. Instead, set its geometry property to reference a Geometry object.

A typical way of implementing custom geometry is by creating a QQuick3DGeometry subclass in C++ and registering the new type for use with QML.

It is also possible to use the built-in custom geometry provider GridGeometry in the `Helpers` module. The following is an example of GridGeometry. Any application-provided Geometry subclass can be taken into use in the same manner.

     import QtQuick3D.Helpers

     Model {
         geometry: GridGeometry {
         }
         materials: [
             DefaultMaterial {
                 diffuseColor: "white"
                 lighting: DefaultMaterial.NoLighting
             }
         ]
     }

See also Qt Quick 3D - Custom Geometry Example, Model, and QQuick3DGeometry.